The largest star within the galaxy has simply gone out and it is as much as you to catch the killer.
in Outer worlds“The second and last narrative DLC, Murder on Eridanos, there is a mystery unlike others in the game.
When superstar actress Halcyon Helen is assassinated in the galaxy’s leading luxury resort, the crew of the Unreliable is again tasked to slip into the skin of a space eternal detective to break the case.
When you think of the best DLC extensions for story-based RPGs, they all have several things in common. They add meaningfully different areas to explore, deep side stories to uncover, and interesting new mechanics that gently subvert and add different layers to your way of playing.
The murder on Eridanos does all these things, while still adhering to faithfully written, simple humor and a determination to allow different kinds of role-playing.
The Outer Worlds: Murder on Eridanos Review
The Grand Colonial Hotel is a steam train that can’t crush almost any Poirot environment into one, where floating islands make it literally Death in the Clouds.
Designed like a spoke wheel with a high-rise hotel in its center, there’s everything from the not-so-flourishing orchard, wilderness nature reserve and dilapidated harbor to be sifted – all full of suspicious, side quests and general intrigue on your way to the final conclusion.
Too often, in the RPG, we let the bones of interesting events be picked up and walked through dilapidated corridors, where everything happened long before you arrived. And that’s where I thought the previous DLC Outer Worlds, Peril on Gorgon, was the weakest as you walked through abandoned labs on your way to pressing a button on your computer.
One of my favorite things about the Eridanos Murder is his willingness to show us part of the colony in full swing – where you interrogate the main players and sniff clues as things happen, instead.
However, this means that it is a very honest DLC and is best suited for players who like walking through the forest of dialogues more than just a dialogue tree.
It’s an ambitious story with huge potential. So much so that it’s a boa-constrictor-intensive van – which sets up a few side tasks that break down on your discoveries almost out of place – can sometimes feel overwhelming, causing you to be anxious that you’re missing an extra clue between supplements.
You have plenty of stimulus breaks to wander before you report your findings, but the distraction factor is high, and a thorough search will often reward you with unmarked clues to various intertwined secrets throughout the resort.
There is a lot to handle and The Outer Worlds gives you a lot of credit to remember it all.
More than a magnifying glass
That doesn’t mean you’ll never have to pick up a blaster again.
The recommended player level for DLC is 30, which means that these are things at the end of the game, with lots of hard set-piece fights placed at well-monitored intervals during your investigation.
As you start in the relatively quiet environment of the hotel, more hostile areas quickly open up and give the secrets an urgent advantage.
But despite being equipped as a weapon, the biggest addition to Eridanos’ Murder is nonviolent.
The discrepancy amplifier is your partner in solving crime and is able to highlight guidelines in the environment to help you derive.
It’s a great implementation of classic “detective imaginative and prescient” in space, which displays important information with enough input from the player to make you feel like an active participant, rather than just having a conversation under your nose.
Free back and forth with AI amps is just one of the ways Murder on Eridanos DLC relies on the goofier and more reference page of The Outer Worlds, where the possibilities of one-time and silly dialogue between players are laugh-minute.
There are lots of unique helpers from all your favorite companions, including some great sets.
The murder on Eridanos feels like The Outer Worlds in all its glory.
Role-playing, different lines of tasks and carefully balanced absurdity have always been at the heart of the game, and this DLC feels like a freer exploration of this basic concept.
Without having to juggle the high stakes of the main story across extended time and more planets, you have more room to knit a larger cast of more connected characters together to get a more engaging secret.
It might discourage your ear, but in the real world of the outside worlds, it’s up to you to listen.
The Outer Worlds: Murder on Eridanos is now now on PC, PlayStation and Xbox – with Switch expected to come later.
Reviewed platform: PC – code provided by the publisher