Rehearsal with a dessert mountain lighthouse in Čekance: There is a Color Fairy Tale in the northwest and you will have to climb to the top of the mountain. It is a metaphor for the subject of the court, which “rises to the status of ruler.” It’s mountaineering, which is not similar to the game Celeste, which the composer shares with this title. Although there will be known elements for crawling in this experiment, the wind will be a new variable that needs to be managed.
The first few screens are quite straightforward, because you just have to jump, swim and climb to the top of the screen. Remember, however, that when the wind blows in the opposite direction to you, your jumps will be shorter. You get to the screen with clouds moving up and down, so jump into them as soon as they are on the same level with you. Geysers will float on the next screen, but notice how the wind affects their flows. If the wind blows against the current of the geyser, it will take you a shorter distance, which is what will become what you need to get across the next screen ahead.
This additional screen will teach you how the wind blowing in your direction will actually extend your jumps. Go to the platform above you and jump to the left cloud as soon as the wind blows to the left. When the wind stops blowing and the cloud moves up, jump to the right and continue climbing. One of the most annoying parts of this test is the explosion of paintball balls; as soon as they appear, they begin to move in the wind direction. You will have to guide them as they move in the direction of the rocks; if you break it, blow them up and try again. This is easier said than done, and it can take a few tries to poke them.
After a short rest with chicory, continue up. On the next screen up, go to the nearest platform. When the wind blows in this direction, jump to the left and move up. When the wind blows like this, jump to the right to get to the climbing wall. Even if you can go upstairs, there will be stones in the way. To get rid of them, you have to get to the second climbing wall on the right. Back down the screen you will have to make an unusual jump – to reach the center-right platform, jump diagonally down in the right direction when the right wind is blowing. Go up the climbing wall and slide the exploding paintball to blow up the stones along the way.
Use the same principles on the next few screens – try to be impatient and pay attention to the direction in which the wind blows. After a few challenging moments of the cloud platform, you will finally get to the top, where you will participate in a fun little rhythmic game with Čekanka. Multiple circles around the lyrics suggest that you have to press to keep the note, but it’s also a fairly standard rhythm game, which is a pleasant moment rather than causing any trouble.