During the character creation process in Baldur’s Gate 3, the small background you can choose for your character is its background. The background determines where this character came from and what beginning they had in their life. Were they a folk hero for their village, a well-known criminal, or did they leave themselves in the wild and were marked as an outlander? The type of background your character has gives them access to skills they may not have acquired for their class, giving them access to other things they can do while playing the game. Also, keep in mind that all backgrounds now have goals that bring you benefits as you play the game.
Background goals are basically small tasks that you can complete, and from what we can say, you can complete these tasks repeatedly if they occur naturally in Baldur’s Gate 3. So, for example, when you’re talking to someone in the game, if your character is a folk hero and decides to go out of his way to save someone, he will fulfill the goal of adhering to that background. The same goes for a criminal who decides to break the law.
When you meet a goal in the background, the character who met it receives inspirational control along with a little experience. If they already have an inspiration point, they gain even more experience points. This is a small aspect of role-playing from which all characters can benefit from playing Baldur’s Gate 3.
All backgrounds should have access to these mini-games. Unfortunately, these aspects are hidden, so you’ll need to discover them naturally by playing your characters during the campaign to see what they earn from watching their character table.