In the latest vlog of the Hood: Outlaws & Legends update, game director Andrew Willans discussed in detail the upcoming PvE game mode, which is currently being tested internally. Here’s everything you need to know about the upcoming mode, which is completely different from the regular PvP mode currently available in Hood: Outlaws & Legends.
PvE mode overview
On the surface, PvE mode is a multiplayer version of the competition mode for only one team. The goal and early course of the game are similar: the four players work together to find the safe, break into it and transfer the chest to one of the extraction points located along the edges of the map. However, the stakes are much higher due to the way the privacy and player restoration mechanisms work in PvE mode.
While a breach of secrecy in a regular Roll: Outlaws & Legends is not very punishable unless the other team is close enough to take advantage of it, in PvE mode, players should avoid detection at all costs. The reason is that the Guards will be able to detect players once, just as a sheriff does in PvP mode. For the players to succeed, they will have to coordinate with each other, explore the terrain in front of them and proceed discreetly before running quickly into the vault.
The process of extracting a treasure from a map is also very different in Hood: Outlaws & Legends PvE mode. Instead of a hand reel, players can just put their chest down and wait for the extraction to complete automatically. Even when this happens, groups of state guards multiply regularly and attack the mining point, turning the final phase of each match into a horde defense mode.
Talismans and regenerating
The penalty for dying in Hood: Outlaws & Legends PvE mode is also harsher due to the new Talisman system. In its current iteration, respawning in PvE is not automatic, but works similarly to respawning in Apex Legends. When a player dies, his teammates will have to pick up Talisman from where they were killed; it will not be as easy as if we did, because the guards are likely to still be in the area and will have to be dispersed or eliminated first. Once a Talisman is obtained, it can be brought to the scene to return the fallen player to the match.
The intended effect of this new system is that if all players on the team are dead at the same time, the game ends. This puts pressure on the surviving players to be extremely careful and insidious until they can revive their teammates. Interestingly, Willans mentioned that if the Talismans system proves to be a good addition to Hood: Outlaws & Legends, it can eventually get into normal PvP mode.
Rewards in PvE mode
The PvE mode will be included in the regular Hood: Outlaws & Legends process, which means that players could still earn XP and gold from it to file their accounts and unlock benefits and cosmetics. This makes it a completely valid alternative to the PvP mode for people who do not like competing with other players. The PvE mode will most likely also reward progress towards the Hood: Outlaws & Legends battle pass, which is due to arrive sometime in August or September.
Date of publication
It’s not clear when PvE mode will be added, but we know it will arrive in Hood: Outlaws & Legends sometime after the Mountain map and before the new character Eida. This gives it a fairly wide release window that stretches from late June to early September.